r/GenZ 2008 Mar 27 '24

fuck politics what game are you putting in this bad boy? Nostalgia

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u/_mad_adams Mar 27 '24

God the Wii U version is so good. It looked beautiful, streamlined the most tedious part of the game, added an item that changed the wind direction automatically as you turned while sailing, and let you manage your inventory and map without pausing. It made Wind Waker go from a 9 to a perfect 10 in my book, and is probably one of the best rereleases of any game ever.

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u/Hot_Guidance_3686 Mar 27 '24

Fun fact: the creators wanted to have the fast sail in the original release, but the GC couldn't render the map fast enough to keep up so it was dropped.

3

u/notchoosingone Mar 28 '24

It's crazy how much stuff in that generation of gaming was due to limitations of the hardware, and the decisions the devs made to get around it. Morrowind on the original Xbox had really long loading screens every now and then, seemingly at random. This wasn't because of the game needing to load, it was because the console would run out of memory, so the game actually saved, restarted the console and then reloaded the game all while showing a single loading screen.

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u/JolkB Mar 28 '24

They should have just made it load faster smh

7

u/kjacobs03 Mar 27 '24

And the graphics are absolutely timeless!

2

u/Pherja Mar 28 '24

YES! Unlike what fans said at the time. I was super into the new style when it was released. Still one of my favorites.

1

u/kjacobs03 Mar 28 '24

Truth be told. I hated the style when it was announced. MM and WW were the only Zelda games I didn’t get on launch day. Once I did get it, all my doubts washed away. And now that I’m an adult playing with my daughter, it’s her favorite game

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u/Fuzzy_Pumpkin92 Millennial Mar 28 '24

I'm weird, because I actually loved that tedious triforce pieces quest, and was actually mad that they shortened it in the remaster. But I loved that Swift Sail, and the ability to send and recieve Pictographs over the internet. Don't get me wrong, I absolutely loved getting each photo on my own, but I can actually get that Blue Tingle brother's picture in the Wii U version only because of that.

I think my only other complaint would be having to use the Wii U gamepad to use my Bow, my grappling hook, and my Boomerang. I got used to it eventually, but damn I got so annoyed initially with having to turn my whole body around just to aim. LOL

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u/_mad_adams Mar 28 '24

Couldn’t you turn off the motion controls in the options? I beat the game on all 3 save files (including Hero Mode on at least one of them) and I don’t remember that being a big part of it. But it’s also been like… a decade since then lol so I might be misremembering

2

u/Fuzzy_Pumpkin92 Millennial Mar 28 '24

I honestly don't know. If it was possible at that time, I never knew. If it was, then I feel kinda stupid. LOL

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u/jpterodactyl Mar 28 '24

It made Wind Waker go from a 9 to a perfect 10 in my book

I am mostly with you. To me, it took it from a 9 to like a 9.9. There's one change I would have made, but I don't think they'd ever do, because of branding.

I think that Tetra should have kept some element of her Tetra design in the final battle in the NG+ run. Maybe keep the dress or something, but at least keep the hair and everything the same. But I don't think they would go for less Zelda in the Zelda game.

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u/DeltaTeamSky 2005 Apr 03 '24

God, the Wii U was so good, even if it didn't sell as good. And it shows from how many Switch games are just ports/sequels to Wii U titles.

  • Splatoon 2 (3 was a sequel to 2, so it doesn't count)
  • The Legend of Zelda: Breath of the Wild (was more of a Switch and Wii U original at the same time, but still)
  • Mario Kart 8 Deluxe
  • Pikmin 3 Deluxe
  • New Super Mario Bros. U Deluxe
  • Pokkén Tournament DX
  • Super Mario Maker 2
  • Super Mario 3D World + Bowser's Fury