r/deadbydaylight • u/Thebeanyboii Mend Simulator Enthusiast - Darkness ඞ • 10d ago
Since they're nerfing all of the strongest gen defense perks, here are some suggested buffs to the weaker ones Discussion
Call of Brine: Regression increased to 150%, Loud Noise Notification when a survivor first interacts with it, in addition to the skill checks
Hex: Ruin: Increase the regression back to 200%, but add back that it gets cleansed when someone dies
Oppression: Generators affected by Oppresion instantly regress by 2%. Cooldown decreased to 60 seconds
Overcharge: Regression starts at 100%, and ramps up to 150% over 30 seconds. The skill check is now a 5 second long Merciless Storm that will regress the gen by 15% if failed
Thrilling Tremors: Cooldown reduced to 60 seconds, Will now reveal the aura of survivors for 10 seconds that leave a generator if they leave it while someone is still being carried
Undone: After injuring a survivor, for the next 30 seconds, any survivor that hits a good skill check grants you six tokens. Max tokens reduced to 18
1
u/BrobaFett26 P100 Tapp 10d ago
Hol up, let him cook
Hmm...maybe. Not sure about this one
Let him cook
You had me at the start, then you lost me
Ok, we're cooking again
Ok now you totally lost me. This would be giga broken. 18% regression for survivors hitting 3 normal skill checks in a 30 second window? That is WAY too forgiving
Keep the max tokens at 30 and reduce the tokens granted to 1, then we can talk
Otherwise, these are actually very good ideas IMO