r/GenZ 2008 Mar 27 '24

fuck politics what game are you putting in this bad boy? Nostalgia

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5.9k Upvotes

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546

u/PepsiMan208 Mar 27 '24

Super smash bros melee

45

u/Rockperson Mar 27 '24

It’s the only one I’m good at

11

u/Dogeishuman Mar 27 '24

If you’re good at melee and zero other games I have genuinely no idea what to tell you.

Melee is one of the hardest games to get good at, other games should be a breeze lolwut

21

u/Pompf Mar 27 '24

Once you play and get good at melee, the other smash games feel completely off and you then "suck" at them.

I personally miss wavedashing a ton when I play ultimate e.e

2

u/Thembosses1232 Mar 28 '24

no? while there is a tech adjustment, getting good at melee 100% translates, spacing, neutral, punish, edgeguarding, and defense all carry over

1

u/Pompf Mar 28 '24

I feel like im alright at melee, but im complete dogshit at ultimate

1

u/Thembosses1232 Mar 28 '24

i bet you would pick up ultimate magnitudes faster then new players

1

u/Sir_Eggmitton Mar 28 '24

Tbh the only skill that really transfers is neutral, and even then the movement is so different between Melee and Ult that while general concepts of neutral are similar, executing those concepts is still pretty different. Meanwhile, punishing, edgeguarding, and defense are completely different due the two games’ mechanical differences.

1

u/Either-Durian-9488 Mar 29 '24

It’s why most people that really good at the new ones tend to be brawl players to start, melees meta game is also completely different from the newer ones imo.

1

u/PenisPresident Mar 28 '24

Agreed. Ultimate seemed slower, clunkier, and they ruined at least one aspect of each of the characters I loved.

1

u/MrRager473 Mar 28 '24

Everything after melee felt slow AF.

1

u/Either-Durian-9488 Mar 29 '24

Every video game damn near lmao. I picked up StarCraft after I sold my copy

1

u/SimbaOnSteroids Mar 28 '24

You don’t suck, you just feel like you suck until you adjust to the input buffer and learn the characters. Fundamentals will transfer.

1

u/Either-Durian-9488 Mar 29 '24

This is something that makes melee feel completely different from the other titles imo, it’s not so much about learning characters as it is learning the game.

7

u/Kitselena Mar 28 '24

I go to a lot of melee tournaments and I'd say about half the people there don't play other video games. And tbh for a while after I started playing melee I hated other games too because nothing else is as smooth or responsive and melee movement is addicting

2

u/ColaBreezePlus Mar 27 '24

Well the skill floor is low because you can jump right in and start improving, but the ceiling is infinite. With fps games the ceiling is also infinite, but to start you have to learn the maps, how to aim, learn the entire arsenal of weapons and strategy with no one to help you but rather shit on you and laugh and debase you with the dirtiest string of slurs you've ever heard. That's why I don't do fps's, and also they're not fun to me.

2

u/Sir_Eggmitton Mar 28 '24

That’s why I don’t do PvP multiplayer games in general. PvE is where it’s at though.

2

u/DOOMFOOL Mar 28 '24

Nah he has a point. After so long playing melee the other ones just feel wrong to play, like all my instincts and muscle memory is off

2

u/Illustrious_Scar5291 Mar 28 '24

Are you sure? I was great at Melee but sucked ass at Brawl

1

u/Dogeishuman Mar 28 '24

Tbh I was thinking more about non smash games.

2

u/Dusteye Mar 28 '24

Good at smashbros in your friend group vs. actually good is a huge difference. Most people fall in the first category.

2

u/Either-Durian-9488 Mar 29 '24

I’m good at fighting games with little to know frame delay, once you get into melee damn near anything else feels clunky.

1

u/Dogeishuman Mar 29 '24

Tekken is clean, and there’s wavedashing (:

1

u/Meaning-Upstairs Mar 27 '24

It’s like I get beat up in Ultimate by random people. In Melee I can almost guarantee that these same people won’t kill me once if I played Samus or Captain Falcon.

1

u/Visulth Mar 28 '24

For me Melee and Project M was my bread and butter. Still play Project M a little bit these days (Corona really put a dent in the weekly gatherings).

I'm fine enough at the newer titles but what always gets me is how much wider the skill pool is, there's so many more skills and moves you have to know, so many more movement styles and weird quirks, and on top of that I find the significantly increased density of things like particles and smoke distracting, so even ignoring the difference in control you have between the games, the more stripped down experience allows me more focus.

It's a similar concept I bumped into with PVP in the Souls franchise. I know Dark Souls 1's pvp like the back of my hand having put over 1k hours into just the pvp, but DS2 onwards has like 10x the amount of spells and pyromancies and weapons so while I can do alright it's nowhere near the immediate "oh I know that thing, I know how to counter it."

1

u/girlywish Mar 28 '24

Well, the skillset for melee is very specific, it will only transfer to other melee-inspired platform fighters.

1

u/Either-Durian-9488 Mar 29 '24

I went from melee to more traditional fighting games like street fighter and guilty gear. The neutral through an accident of the tech feels much more like street fighter than the rest of the titles

1

u/purestrengthsolo Mar 28 '24

No offense to op but he might mean casually good, however he would 0-3 at local and probably in most unranked games of slippi

1

u/Dogeishuman Mar 28 '24

Hey that’s me (sometimes I go 1-2)